Tangible Art

Maxim Zhestkov’s hypnotic art makes virtual worlds tangible


Maxim Zhestkov’s work is a tale of two worlds. One we can set foot in, one offers us a convincing illusion of that possibility. 

After 20 years working with brands such as Playstation, Google, BMW, and Adidas, the Russian-born, London-based artist is now immersed in self-initiated art projects, driven by an ‘obsession’ with computer graphics, VR and the construction of digital environments that fuse the fundamental laws of physics with human emotion. 





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